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Centuries have passed and the world is again at war. Mechanical warriors are now fighting for us. Our human commanders lead them and guide them, but the bloodless armies battle in our stead.
Centuries have passed and the world is again at war. Mechanical warriors are now fighting for us. Our human commanders lead them and guide them, but the bloodless armies battle in our stead. On the Earth and below its surface as well as on the Moon, the war rages. When the dust settles, only one will emerge the victor.
The world is at war and you are the commander of one of the warring factions. You control the destiny of your people, your homeland, and your planet. On and above the Earth you must marshal your forces, send forth your troops, hire the right commanders, and crush your enemies.
Features:
Risk gameplay with some new twists! Mechs, underwater & moon locations, commanders!
Gameplay lasts exactly 5 turns, which will last 2-3 hours.
Can use the components in the box to play classic Risk rules!
Quality of life updates to components (double sided tokens and moon board, and resealable plastic bags).
Bringing back this beloved version of Risk for today’s gamer!
Ages 10+
2-5 players
240 minutes play time
Contents:
1 Earth Game Board
1 Moon Game Board
1 Score Chart
5 Six-sided Dice (2 white and 3 black)
5 Eight-sided Dice (2 white and 3 black)
44 RISK Land Territory Cards
13 RISK Water Territory Cards
14 RISK Lunar Territory Cards
5 Sets of MOD Armies (each a different color)
5 Sets of Commanders (Land, Naval, Space, Nuclear, and Diplomat—each set a different color)
20 Space Stations (4 each of 5 colors)
20 Land Command Cards
20 Naval Command Cards
20 Space Command Cards
20 Nuclear Command Cards
20 Diplomat Command Cards
9 Blank Command Cards
4 Devastation Markers
5 Turn Order Markers
1 Year Marker
65 1-point Energy Chips
15 5-point Energy Chips